Move Name |
Command |
Startup |
Active |
Recovery |
Hit Advantage |
Block Advantage |
Damage |
Hit Level |
Stand LP |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Stand LP Close |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Stand MP |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Stand HP |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Stand LK |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
|
Stand MK |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
|
Stand MK close |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
|
Stand HK |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
|
Crouch LP |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
|
Crouch MP |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Crouch HP |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
|
Crouch LK |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
|
Crouch MK |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Crouch HK |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
|
Jump LP |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Value |
Jump MP |
Value |
Value |
Value |
Value |
||||
Jump HP |
Value |
Value |
Value |
Value |
||||
Jump LK |
Value |
Value |
Value |
Value |
||||
Jump MK |
Value |
Value |
Value |
|||||
Value |
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