GohanZ2 Framedata
Move Name |
Command |
Startup |
Active |
Recovery |
Hit Advantage |
Block Advantage |
Damage |
Hit Level |
Stand LP |
st.lp |
3 |
3 |
7 |
+3 |
+1 |
23 |
Mid |
Stand MP |
st.mp |
7 |
4 |
7 |
+3 |
+2 |
32 |
Mid |
Stand MP close |
cl.mp |
7 |
3 |
13 |
-3 |
-2 |
40 |
Mid |
Stand HP |
st.hp |
8 |
3 |
18 |
+5 |
-5 |
47 |
Mid |
Stand LK |
st.lk |
8 |
4 |
6 |
Value |
-1 |
15 |
Mid |
Stand LK close |
cl.lk |
4 |
3 |
5 |
+2 |
-1 |
15 |
Mid |
Stand MK |
st.mk |
8 |
4 |
15 |
-5 |
-6 |
35 |
Mid |
Stand MK close |
cl.mk |
7 |
4 |
15 |
-5 |
-6 |
28 |
Mid |
Stand MK chain |
st.mkx2 st.mp,st.mk |
10 |
4 |
15 |
value |
value |
value |
Mid |
Stand HK |
st.hk |
9 |
4 |
15 |
+3 |
-3 |
44 |
Mid |
Crouch LP |
cr.lp |
4 |
3 |
4 |
+3 |
+2 |
18 |
Mid |
Crouch MP |
cr.mp |
6 |
4 |
6 |
+4 |
+3 |
29 |
Mid |
Crouch HP |
cr.hp |
13 |
4 |
14 |
+1 |
-1 |
45 |
Mid |
Crouch LK |
cr.lk |
5 |
3 |
6 |
+1 |
+1 |
16 |
Low |
Crouch MK |
cr.mk |
7 |
3 |
10 |
+2 |
+1 |
26 |
Low |
Crouch HK |
cr.hk |
9 |
1 |
17 |
Launch |
-5 |
36 |
Mid |
Jump Lp |
j.lp |
3 |
6 |
6 |
+ |
+ |
16 |
Overhead |
Jump MP |
j.mp |
7 |
7 |
6 |
+ |
+ |
30 |
Overhead |
Jump MP chain |
j.mpx2/ j.mk/j.mp |
6 |
4 |
+ |
+ |
value |
Overhead |
|
Drop Elbow |
d.mp(air) |
7 |
8 |
+ |
+ |
value |
Overhead |
|
Jump HP |
j.hp |
9 |
4 |
+ |
+ |
60 |
Overhead |
|
Jump LK |
j.lk |
5 |
4 |
+ |
+ |
20 |
Overhead |
|
Jump MK |
j.mk |
7 |
8 |
+ |
+ |
29 |
Overhead |
|
Jump MK chain |
j.mkx2/ j.mp, j.mk |
7 |
8 |
+ |
+ |
Overhead |
||
Jump HK |
j.hk |
9 |
10 |
+ |
+ |
38 |
Overhead |
|
Value |
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