Customized version of SNK’s Shingo character, for MUGEN 1.0; featuring details and moves from a variety of his video game appearances. The gameplay system is “PotS style”, the gameplay system pioneered by Phantom of the Server, which features gameplay mixed from several different games, including CvS2, KOF, SFA3 and SFIII.
This character also features an intro with PotS’s Sakura; the latest versions of that character will work seamlessly and require no extra modification. For posterity’s sake, however, the now-obsolete patch to add this intro to the older version of Sakura (the 2010 version, specifically) can be found here.
Can be juggled afterwards with any attack; however, this can only be done once per combo.
The EX version is a command grab.The second hit can hit downed opponents.
The EX version has autoguard for the entirety of startup, before Shingo attacks.Counters high and mid-level physical attacks during the later portion of startup, just before the active frames. Successfully countering will cause the opponent to bounce off the wall, which also resets the juggle counter.
The EX version (if the move does not counter an opponent's attack) causes the opponent to crumple to the floor, and can be followed up with any attack before they hit the floor.Can be juggled afterwards with any attack; however, this can only be done once per combo. Additionally, it will cause guard crush on any opponent who blocks it.
The MAX version will leave the opponent stunned in guard crush long enough to combo off it.