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Podaa
made by "m@th"
review by Satsuki
download: Here

First of all this character takes a whole 43 kb of space after unpacked. It's created from one sprite, that looks like a red tetris block with shades animated worse than most of the DBZ characters.

The character's SFF contains an insane amount of 70 sprites, with the same sprite used as a base for all sprites, one attack sprite, portraits and required sprites, which mostly use wrong sprite groups.

It's AIR file misses clsn2's on every hit anim, thus disabling any comboing ability against him. Jump lacks those as well. Also a lot of animations are missing, so we get the usual debug screen flooding.

The character itself can use only one standing attack, though it's CMD states that he can use two. Unfortunately it misses the statedef for the second move, plus the creator accidentaly(?) doubled the statedef -1 in it's CMD file, thus disabling the second move.

It has doubled damage and defense, so defeating your opponents is a breeze. Simply hold forward and mash x. 1000 damage guaranteed. For some odd reason the author forgot to change the width values, so most characters disappear behind him when they get too close.

Code doesn't seem to be stolen, but then again, what would be stolen? This character has only one statedef...


Pros and Cons
+ It's orginal.
+ The author tried.
- And failed.
- Missing required sprites and animations.
- Infinites.
- Missing clsn2's on all hitstates and jumps.
- One attack.
- No sound at all.
- Error messages flooding the debug screen.

Overall Score: 9.5
At least you can't waste much time downloading it, since it's only 7 kb when compressed... (>'.')>