Okay, kids. Take Jill beta one. Fix none of the bugs, and add REALLY NASTY versions of most of Jill's other moves. You've got Beta 2. Let's go IN DEPTH.
Sounds are still unchanged - one yell from someone else. The throw is still using PokeChun's transformation. The graphics are still as AWFULLY RIPPED as ever. Yawn.
The moves... oh, the moves. Let's see - Jill uses her BIG PORTRAIT as a sprite at least once. Often, movement in moves is done just by repositioning sprites in the air/sff file. The HK still hits several times and still does 300+ damage. The LP and MP ALSO hit a lot for lots of damage. The Throw now sends Jill and the throwee onto opposite sides of the screen very fast. QCF+HP still cannot be charged.
This character is not worth a download even if you are a HARD CORE Jill fan - and if you are, it will definetly dissapoint you.
|