this character was dubbed ultimate goku by his creator.
i am not sure what the motivation was behind that, but
i took it upon myself to figure out if this was merely
an ego trip by demetri, or if there was something to it.
the 1st thing i looked at was the sprites. as usual,
they are nothing more then the standard dbz2/3 sprites
that have been used in many other characters. a few seem
to have been edited, but there really isn't much to look
at. his kamehameha "animation" is really a single
frame taken from one of Dr Doom's attacks. The limited
sprites were for the most part well aligned, but there
are still quite a few missing required sprites that should
have been taken care of. the clsn are ok for the most
part, but the gethit are too small in comparison to the
sprites.
i would normally divide the basic attacks from the special
attacks, but this copy of goku doesn't really have much
to begin with. the standing basics are the normal fare,
with two of the 6 buttons being projectiles that are just
the same attack with different sprites. crouching and
air attacks use the same sprites but have different values.
his specials are just projectiles, autocombos and a dive
kick, with the autocombos being able to chain together
to earn a rediculous amount of damage. the single super
can continue after goku has exited the attack animation,
as seen in the 1st screenshot.
want to kill an opponent very fast? hit them with either
the c or z projectile up close, and keep hitting those
buttons until they die. this should have been found before
demetri even sent this version out.
nothing makes this character really stand out from the
dozens of other versions of goku. ultimate goku is a mediocre
character that should be gotten only if you really want
to have a version of goku for your use.
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