[Info]
name = "New Mareep"
displayname = "New Mareep Grassland"
versiondate = 11,09,2015
mugenversion = 1.0
author = "DJ HANNIBALROYCE and OldGamer"
;--------------------------------------------------------
[Camera]
startx = 0
starty = 0
boundleft = -250
boundright = 250
boundhigh = -300
boundlow = 0
verticalfollow = .7
floortension = 0
tension = 50
overdrawhigh = 0
overdrawlow = 0
cuthigh = 35
cutlow = 25
;--------------------------------------------------------
[PlayerInfo]

p1startx = -70
p1starty = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2facing = -1
leftbound  = -1000
rightbound =  1000
;--------------------------------------------------------
[Bound]
screenleft = 15
screenright = 15
;--------------------------------------------------------
[StageInfo]
zoffset = 190
autoturn = 1
resetBG = 1
;--------------------------------------------------------
[Shadow]
 intensity = 96
color = 0,0,0
yscale = .3
fade.range = 0,0
;--------------------------------------------------------
[Reflection]
intensity = 0
;--------------------------------------------------------
[Music]
bgmusic = sound/sheep.mp3
bgmvolume = 100
;-----------------------------------------------------
[BGDef]
spr = New Mareep.sff
debugbg = 0

[BG Sky]
type  = normal
spriteno = 0, 7
start = 0, 0
delta = .31, 1
mask = 1
tile =1,1

[BG moon]
type  = normal
spriteno = 0, 8
start = 0, 0
delta = .31, 1
mask = 1

[BG cloud1]
type  = normal
spriteno = 0, 6
start = 0, 0
delta = 1, 1
mask = 1
tile = 1, 0
velocity = -3,0

[BG cloud2]
type  = normal
spriteno = 0, 5
start = 0, 0
delta = 1, 1
mask = 1
tile = 1, 0
velocity = -4,0

[BG cloud3]
type  = normal
spriteno = 0, 2
start = 0, 0
delta = 1, 1
mask = 1
tile = 1, 0
velocity = -5,0

[BG tree]
type  = normal
spriteno = 0, 4
start = 0, 0
delta = .81, 1
mask = 1

[BG floor and sheep]
type  = normal
spriteno = 0, 3
start = 0, 0
delta = 1, 1
mask = 1

[BG Main Floor]
type  = normal
spriteno = 0, 1
start = 0, 185
delta = 1, 1
mask = 1
velocity = 0, 0
sin.y = 9.5,26,0
tile = 1, 0
layerno = 1
tilespacing = 0, 0






