
[Info]
name = "Lion Stage"
Author= OldGamer & Daraku
version = mugen 1.0 
localcoord = 1280, 720

[Camera]
startx = 0
starty = 0
boundleft = -140
boundright = 140
boundhigh = -50
boundlow =   -2
verticalfollow = .10
floortension= 0
tension = 50


[PlayerInfo]
p1startx = -80          
p1starty = 0            
p1startz = 0           
p1facing = 1  
         
p2startx = 80
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000 
rightbound =  1000 
topbound  =  0     
botbound  =  0     

[Scaling]
topz     = 0       
botz     = 50     
topscale = 1      
botscale = 1.2   

[Bound]
screenleft = 20    
screenright = 20

[StageInfo]
zoffset = 215
autoturn = 1
resetBG = 1

[Shadow]
color = 150,150,150
yscale = .1
fade.range = -400,-100

[Reflection]
intensity = 0

[Music]
bgmusic = sound/SLion stage.mp3
bgvolume = 255

[BGdef]
spr = stages/SLion stage.sff
debugbg = 0

[BG Sky]
type  = normal
spriteno = 0, 0               
start = 0, 0
delta = .90, 1
mask  = 1
tile = 1, 0
velocity= -0.4,0

[BG lions]
type  = normal
spriteno = 1, 0               
start = 0, 0
delta = 1,1
mask  = 1

[BG Ground]
type = parallax
spriteno = 2, 0
start = 0, 0
delta = 1,1
xscale = 1, 1.45
tile = 1, 0

[BG Rock left side]
type  = normal
spriteno = 3, 0               
start = 0, 0
delta = 1,1
mask  = 1
layerno = 1

[BG Rock right side]
type  = normal
spriteno = 4, 0               
start = 0, 0
delta = 1,1
mask  = 1
layerno = 1



