[SceneDef]
spr = sff/ED.sff
startscene = 0

;-----------------------------------------------------------------
[Scene 0]
;Screen color
clearcolor = 0,0,0
;BG
bg.name = BG0
;Overlay Anims (from 0 to 9)
layerall.pos = 0,0
layer0.anim = 10
layer0.offset = 0,0
layer0.starttime = 0
layer1.anim = 20
layer1.offset = 0,0
layer1.starttime = 0
;Music
bgm = snd/ED.mp3
bgm.loop = 0
end.time = 500

[BG0Def]

[BG0]
type  = normal
spriteno = 10,3
start = 0, 0
layerno = 0
tile= 1,0
tilespacing = 400,0
velocity = 1,0
trans = add
mask = 1

[BG0]
type  = normal
spriteno = 10,2
start = 0, 0
layerno = 0
tile= 1,0
tilespacing = 400,0
velocity = 1.5,0
trans = add
mask = 1

;Background image
[Begin Action 10]
0,1,0,0,-1,,A

;Background image
[Begin Action 20]
20,0,0,0,-1
