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		   Haohmaru V2.0.1 by Makkah/Master Gouken
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PLEASE NOTE THAT THIS CHARACTER IS NO LONGER COMPATIABLE WITH MUGEN. SORRY.

Story
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While travelling through a bamboo forest, Haohmaru is pounced upon by five demonic warriors. He draws his sword, and with great skill, manages to slay them all. Upon his victory, He senses another demonic presence. He looks behind him and discovers that Amakusa has been resurrected. Exhausted from his previous battle, Haoh charges bravely at the sorcerer. Amakusa quickly casts as a spell which paralizes Haohmaru and causes him to be consumed by a giant vortex which transports him to another dimension. While in this new world, he is approached by Suave Dude, the sponsor of the great M.U.G.E.N tournament. Suave, promisesthat if he wins this tournament, he will transport him back to his own dimension. Haohmaru graciously accepts his offer and prepares himself mentally and physically, for the upcoming slaughter.
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V2.0.1 Changes
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-Fixed a bug where opponents KO'd by Overhead Throw would get up then die afterrwards
-Fixed conflict between taunt and sword weilding women special intro
-Added CVS2'slow life defense scaling

v2.0 Changes
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-Redid most animation timings
-Overhauled frame data to be more accurate
-Redid pretty much all moves to bring them to  my current standards
-Redid damage and damage scaling
-Added Tenha Dankuu Restsu Zan and Zanuu Rengeki
-Added Gouha
-Many bug fixes and optimizations


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System
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Dodge : LP+LK

Dodge Attack: P or K during dodge

Roll: F+LP+LK

Power Charge: MP+MK

Parry: Tap F immediately before being hit (Can be done in the air) 

Low Parry: Tap D immediately before being hit by a low attack

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Special
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Senpuu Retsu Zan : QCF + P

Senpuu Retsu Zan (Feint) : QCF + K (EX version counters)

Kogetsu Zan : dp + P

Resshin Zan : QCB + P

Gouha: dp + K

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Super Arts (Use 2 Attack buttons for Max versions)
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Tenha FuJin Zan : QCFx2 + P

Tenha Denkuu Retsu Zan: QCBx2 + P

Zankuu Rengeki: QCFx2 + K

Sei Ou Zan : HCB, F + PP (Level 3 Only)

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Notes
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--Haohmaru is pretty slow, but with proper timing and spacing you'll slay any opponent.
--Reversals are buffered on wake up. Use this to your advantage.
--Zankuu Rengeki is good for dealing with projectile spam.
--Stand HP deals massive damage, but don't abuse it. Poor timing can be devastating.

Credits
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-Elecbyte, for creating MUGEN.

-Reu, for inspiring me to take up the MUGEN fight.

-Capcom and SNK for creating CVS, and SNK specifically for Haohmaru and
 Samurai Spirits.

-Z Sabre User, whose Haohmaru I used as an initial reference.

-WArusaki3, who I stole some sprites and sounds from.

-The DreamSlayer, for his CVS2 sprite rips.

-Byakko, for helping me with some beta testing and whose Kyosuke I used as reference for afterimages. I also used his triggers for the "cheese kill" AND also for his paeey code.

-Phantom of the Server, for also helping with beta testing, editing the CVS Pro power up effects for me and some sounds.

-The Immortal, for the cvs2 voice samples and sound effects.

-Chosen_01, for help with some palettes (details in the def file).

-To everyone at the guild, who gave support and showed interest in him.

-Kung Fu Man for the "cheese kill" code.

-Valodim, for providing free web hosting. Thanks Val :D.

-JJWE aka Neo Gouki, for his Neo Geo Battle Collesium Haohmaru palette rips.

-Anyone else I may have forgotten...please forgive me, my memory stinks, and I would never intentionally omit you.
