[Data]
life = 1000
attack = 100
defence = 100
fall.defence_up = 50
liedown.time = 60
airjuggle = 7
sparkno = s6000
guard.sparkno = 40
KO.echo = 0
volume = 255
power = 5000

[Size]
xscale = 1           
yscale = 1           
ground.back = 15     
ground.front = 16    
air.back = 12        
air.front = 12       
height = 60          
attack.dist = 160    
proj.attack.dist = 90 
proj.doscale = 0     
head.pos = 16, -102
mid.pos = 0, -60
shadowoffset = 0     
draw.offset = 0,0    

[Velocity]
walk.fwd  = 2.7265625            ;Walk forward
walk.back = -2.7265625           ;Walk backward
run.fwd  = 5.9375                ;Run forward (x, y)
run.back = -10.75,-4             ;Hop backward (x, y)
jump.neu = 0,-9.25               ;Neutral jumping velocity (x, y)
jump.back = -2.7265625           ;Jump back Speed (x, y)
jump.fwd = 2.7265625             ;Jump forward Speed (x, y)
runjump.back = -4.08984375       ;Running jump speeds (opt)
runjump.fwd = 4.08984375         ;
airjump.neu = 0,-6.47265625      ;Short jump speeds
airjump.back = 0.9375            ;Hop friction
airjump.fwd = 0.46875            ;Hop yaccel

[Movement]
yaccel = 0.46484375
stand.friction = .82  
crouch.friction = .82 

[Quotes]
victory1 = "My long reach is unfair? Too bad, go cry about it to your momma!"
victory2 = "WAKE UP! It's to early for bed!"
victory3 = "All this time you've been saying a lot that I don't like! Well, now it's my turn!"
victory4 = "Tch, what the Hell was that!? Basketball's more exciting than this!"

