Iconset system
The Iconset system controls all icons used by Fighter Factory to display buttons, menus, among others.
As all customizable files of the program, the iconset file is a XML document that follows the syntax:
<!DOCTYPE VTKIconsetML>
<iconset>
{icon list}
</iconset>
To define an icon you must write:
<icon name="action_name" file="icon_file.png"/> inside the {icon list}.
All supported actions are listed below:
Project
file_new: New project.
file_open: Open project.
file_close: Close project.
file_close_all: Close all projects.
file_close_others: Close all other projects.
file_save: Save project.
file_saveas: Save project as a new one.
file_backup: Backup the current project.
file_load_backup: Load a project backup.
file_run_mugen: Run in M.U.G.E.N.
file_exit: Exit
Edit.
edit_undo: Undo.
edit_redo: Redo.
edit_cut: Cut.
edit_copy: Copy.
edit_paste: Paste.
edit_find_replace: Find / Replace.
edit_find_replace_multi: Find / Replace (multi-line).
View
view_left_panel: Left panel.
view_right_panel: Right panel.
view_organizer: Organizer.
view_actions: Actions.
view_calculator: Calculator.
view_clipboard: Clipboard container.
view_sctrl_list: State controller list.
view_text_bar: Text toolbar.
view_zoomreset: Actual size.
view_zoomout: Decrease zoom.
view_zoomin: Increase zoom.
view_center_axis: Center the crosshair.
view_spr_cross: Sprite crosshair.
view_anim_cross: Animation crosshair.
view_extra_cross: Extra crosshair.
view_rulers: Rulers.
view_guide_lines: Guide lines.
view_attack_clsn: CLSN 1.
view_collision_clsn: CLSN 2.
view_default_clsn1: CLSN 1 default.
view_default_clsn2: CLSN 2 default.
Tools
tools_options: Options.
tools_script_editor: Script editor.
Help
ref_docs: Reference documentation.
help about: About.
Editors (common)
editor_new: New.
editor_open: Open.
editor_save: Save.
editor_saveas: Save as.
Text editors (common)
txt_goto: Go to line.
txt_prev_error: Previous syntax error.
txt_next_error: Next syntax error.
txt_prev_deprecation: Previous deprecation.
txt_next_deprecation: Next deprecation.
txt_comment: Comment / uncomment.
Code snippet
code_snippet_insert: Insert.
code_snippet_new: New.
code_snippet_edit: Edit.
Editors
editor_def: Definitions.
editor_sff: Sprites.
editor_air: Animations.
editor_cmd: Commands.
editor_st: States.
editor_snd: Sounds.
Definitions
def_new: New.
def_open: Open.
def_save: Save.
def_saveas: Save as.
Sprites
spr_new: New.
spr_open: Open.
spr_save: Save.
spr_saveas: Save as.
spr_add: Add.
spr_delete: Delete.
spr_openimg: Change image.
spr_saveimg: Save image.
spr_saveimg_aligned: Save image (aligned).
spr_crop: Crop.
spr_cropall: Crop all.
spr_duplicate: Duplicate.
spr_delete_grp: Delete group.
spr_rename_grp: Rename group.
spr_align: Alignment tools.
spr_edit_img: Image editor.
spr_split_channels: Split RGB channels.
spr_export: Export.
spr_import: Import.
spr_import_proj: Import from another project.
spr_frame_spr: Switch to the frame's sprite.
spr_prev_grp: Previous group.
spr_next_grp: Next group.
spr_pos_left: Move 1px to the left.
spr_pos_up: Move 1px up.
spr_pos_right: Move 1px to the right.
spr_pos_down: Move 1px down.
spr_align_topleft: Aligns the sprite's top-left to the guide lines.
spr_align_topright: Aligns the sprite's top-right to the guide lines.
spr_align_bottomleft: Aligns the sprite's bottom-left to the guide lines.
spr_align_bottomright: Aligns the sprite's bottom-right to the guide lines.
spr_align_topcenter: Aligns the sprite's top-center to the guide lines.
spr_align_bottomcenter: Aligns the sprite's bottom-center to the guide lines.
spr_align_centercenter: Aligns the sprite's center-center to the guide lines.
spr_align_centerleft: Aligns the sprite's center-left to the guide lines.
spr_align_centerright: Aligns the sprite's center-right to the guide lines.
Animations
air_new: New.
air_open: Open.
air_save: Save.
air_saveas: Save as.
air_text_mode: Text mode.
air_add: Add.
air_delete: Delete.
air_duplicate: Duplicate.
air_edit_text: Text editor (one animation isolated mode).
air_save_gif: Save as animated GIF.
air_play: Play.
air_stop: Stop.
air_frame_add: Add frame.
air_frame_delete: Delete frame.
air_frameall_time: Use the current time in all next frames.
air_frameall_flip: Use the current flip in all next frames.
air_frameall_trans: Use the current transparency in all next frames.
air_frame_align: Alignment tools.
air_clsn_add1: CLSN 1 drawing mode.
air_clsn_add2: CLSN 2 drawing mode.
air_clsn_del: Delete selected CLSNs.
air_clsn_delall: Delete all CLSNs of the current frame.
air_clsn_delall_anim: Delete all CLSNs of the current animation.
air_clsn_type: Switch between CLSN 1 and CLSN 2.
air_clsn_default: Switch between regular and default CLSN.
air_clsn_prev: Use CLSNs of the previous frame.
air_clsn_allinst: Use these CLSNs in all other instances of this frame.
air_import_proj: Import from another project.
air_pos_left: Move 1px to the left.
air_pos_up: Move 1px up.
air_pos_right: Move 1px to the right.
air_pos_down: Move 1px down.
Commands
cmd_new: New.
cmd_open: Open.
cmd_save: Save.
cmd_saveas: Save as.
States
st_new: New.
st_open: Open.
st_save: Save.
st_saveas: Save as.
st_var_list: Toggle to the var list mode.
st_var_log: Insert variable usage log.
st_palfx: PalFX editor.
st_offset: Offset viewer.
st_throw: Throw creator.
st_sctrl_new: New state controller.
st_sctrl_edit: Edit state controller.
st_sctrl_delete: Delete state controller.
Sounds
snd_new: New.
snd_open: Open.
snd_save: Save.
snd_saveas: Save as.
snd_add: Add.
snd_delete: Delete.
snd_openwav: Change WAV.
snd_savewav: Save WAV.
snd_duplicate: Duplicate.
snd_delete_grp: Delete group.
snd_rename_grp: Rename group.
snd_play: Play.
snd_play_loop: Play with loop.
snd_stop: Stop.
snd_export: Export.
snd_import: Import.
snd_import_proj: Import from another project.
snd_prev_grp: Previous group.
snd_next_grp: Next group.
Palettes
pal_clear: Clear.
pal_clear_unused: Clear unused.
pal_add: Add.
pal_delete: Delete.
pal_delete_duplicates: Delete all duplicates.
pal_open: Open.
pal_save: Save as.
pal_switch_count: Switch color count (16-256).
pal_remap: Palette remap (for preview).
pal_undo: Undo.
pal_redo: Redo
pal_switch_color: Switch position of selected colors.
pal_pick_color: Color picker.
pal_set_color: Set the color of the selected slot.
pal_apply_sprite: Apply palette to the sprite.
pal_apply_group: Apply palette to the groups.
pal_advanced: Advanced palette editor.
pal_prev_grp: Previous group.
pal_next_grp: Next group.
Thumbnails
thumb_add: Add selected to the current animation.
thumb_add_all: Add all to the current animation.
thumb_new: New animation with selected.
thumb_new_all: New animation with all.
thumb_save: Save all selected.
Organizer
org_palette: Organize palettes.
org_up: Move 1 position up.
org_down: Move 1 position down.
org_up_10: Move 10 positions up.
org_down_10: Move 10 positions down.
org_top: Move to the top.
org_bottom: Move to the bottom.
org_auto: Organize automatically.
Image editor
imgedit_canvasmove:
imgedit_rectsel:
imgedit_freesel:
imgedit_picker:
imgedit_pen:
imgedit_remap_pen:
imgedit_eraser:
imgedit_paintbucket:
imgedit_open_file:
imgedit_open_prev:
imgedit_open_next:
imgedit_open_grp:
imgedit_save_file:
imgedit_save_sprnew:
imgedit_save_sprgrp:
imgedit_new:
imgedit_save:
imgedit_undo:
imgedit_redo:
imgedit_view_original:
imgedit_zoom_actual:
imgedit_zoom_out:
imgedit_zoom_in:
imgedit_image_properties:
imgedit_image_resize:
imgedit_image_rotate:
imgedit_image_crop:
imgedit_layer_add:
imgedit_layer_del:
imgedit_layer_clone:
imgedit_layer_mergevis:
imgedit_layer_mergeall:
imgedit_palette_new:
imgedit_palette_open:
imgedit_palette_save:
imgedit_palette_edit:
Advanced palette editor
advpal_open:
advpal_save:
advpal_zoom_out:
advpal_zoom_in:
advpal_open_img:
advpal_save_img:
advpal_switch_pos:
advpal_gradient:
advpal_set_color:
advpal_del_duplicate:
advpal_add_diff:
advpal_optimize:
advpal_auto_sort:
advpal_grayscale:
advpal_gen_pal_imgs:
advpal_insert_pal_imgs:
advpal_undo:
advpal_redo:
advpal_adapt_image:
advpal_invert_all:
advpal_save_grpidx:
advpal_commit_changes:
advpal_commit_spr_changes:
advpal_pick_color:
advpal_effect_apply:
advpal_huesat_reset:
advpal_huesat_apply:
advpal_rgb_reset:
advpal_rgb_apply:
advpal_selto_left:
advpal_selto_right:
advpal_colto_left:
advpal_colto_right: