SSJ Goku has fewer Special move options compared to his Normal counterpart,
but the Teleport is one funky tool that opens up a whole new book of combo possibilities! Pressing down twice
followed by any two Punch or Kick buttons lets Goku teleport. Mind that it's an EX-only move, always costing 1/2 of a Lv1.
A teleport with Punch inputs places Goku on various spots on the ground, while a Kick-teleport places Goku in mid-air.
This also goes when the Teleport is activated in mid-air.
There are three versions for each variant;
Weak+Medium (nearest range or even going backwards), Medium+Strong (farthest range) and Weak+Strong (inbetween). And there's 4 variants
(Punches on the ground, Punches in the air, Kicks on the ground and Kicks in the air), so 3x4 makes 12 variants! Wow!
All of these Teleports work in nearly every situation, so go nuts with your combo creativity.
When performed while the opponent is in a blocking state, the Teleport will cost 1000 instead of 500.