Special Moves - Shin Satan

Satan Dash
Get this; Satan can't run! He can however perform a short dash.
Satan Flight
A short duck-inspired burst of flight to extend his air-time!
Wonderful Multi-Punches
Face the punches of justice! These punches hardly phase or damage the opponent, but can keep 'em busy regardless.
Wonderful Multi-Kicks
Face the kicks of justice! These low-high sidekicks harm and combo the opponent, you're able to get about 6 of them to hit before the opponent is shoved out of range. Still combos into the standing/crouching Strong Attacks, with the standing Strong Kick having the highest success-rate due to it's range. The multi-kick won't come out unless the first standing Medium Kick connects with the opponent.
Jumping Spin Kick
Satan's standing Strong Kick is comparable to Majin Vegeta's; it has some invurnability on his lower body at the start and it doesn't chain into anything...with one exception! Satan can cancel it into a Dynamite Kick, which becomes an Aerial Dynamite Kick as Satan's in an aerial situation at the impact of the kick. Bonus points for coolness.
Satan Seconds
A quick follow-up kick to his Jumping Strong Kick. In essence it's the same move; meaning you can still cancel it into the Dynamite Kick.
Sliding Tackle
Satan goes for a sliding tackle! Trips the opponent if it hits.
Jumping Medium Kick
Nothing too special, but due to the kicking angle and positioning, Satan is able to throw out this jumping attack extremely low to the ground, lower then any other jumping attack in the game!
Satan Shoot (launches)
It's a jumping attack that launches! Who'd have thought!
Woodchopper Kick
This alternate jumping Strong Kick hits downward and even makes Satan descend faster from his jump.
Satan Smash
Satan's dashing attack has him delivering a punch to the gut. You can cancel this into any of his normal attacks and most of his Special ones.
Capsule Surprise
Satan resorts to an infinite number of Capsules that he's hidden in his vest! He grabs one, clicks it's button, then throws it in an arc. Halfway in it's throwing arc, the capsule will pop open, and a random item will come out. These are devided into Bad, Good and Special (cameo/reference/easter egg) items. The Bad ones aren't all that bad, they just do very low damage. The Good ones produce an item that explodes on impact. The Special ones can vary between good or bad. use it a lot in order to see all the items!
Dynamite Kick
Satan's Special move of choice, the Dynamite Kick is a great attack, coming out very fast and knocking the opponent away on impact. It's air version might be even better as it comes out nearly instantly. This move really is Satan's saving grace. However it is very much a combo ender as it doesn't combo into anything.
Nimbly Wimbly
Over here! Satan goes for a quick retreat by jumping backwards or forwards until he mounts on the wall. After a short while, he starts to slide downwards until he jumps off and lands on the ground. Holding the direction towards the wall will delay the sliding down. Pressing the direction away from the wall will make Satan do a small jump off the wall, dismounting. For a short while, when you're wall-mounted you have a couple of follow-up options.
-Woodchopper Kick - d+SK: hits downward.
-Dynamite Kick - any K: Same as Aerial Dynamite Kick.
-Rolling Attack - LP: He leaps off and rolls across the ground. Satan is invurnerable during a good portion of the animation and is able to switch sides with the opponent by rolling past them.
-Rolling Punch - MP: He leaps, rolls and punches. Works as st.MP.
-Rolling Tackle - SP: He leaps, rolls and slide-tackles. Works as cr.SK.
-any basic jumping attack: as soon as he dismounts.
Rolling Mine
Satan performs a nearly-invincible roll. LP rolls a short distance while SP rolls quite far. Satan leaves behind a mine during the roll that will detonate after 5 seconds or whenever the opponent steps on it.
Satan Stance
Satan begs for mercy! If the opponent attacks him during his praying pose, Satan swiftly goes into a Rolling Attack with the goal of rolling past the opponent, switching sides with them and starting a counter attack from behind. Sneaky!