	<#f0f000>NORMAL THROWS</>
Hatsugane		[_B/_F]_+^2P (near opponent)
Issetsu Seoi Nage		[_B/_F]_+^2K (near opponent)

	<#f0f000>UNIQUE ATTACKS</>
Kurogami		_F_+^MP
Honofuri		_F_+^HP
Migiri Ugachi		_DF_+^HP
Geshiki: Naraku Otoshi		(_AIR)_D_+^HP

	<#f0f000>SPECIAL MOVES</>
108 Shiki: Yami Barai_EX		_D_DF_F_+^P
100 Shiki: Oniyaki_EX		_F_D_DF_+^P
75 Shiki: Kai_EX		_D_DF_F_+^K
101 Shiki: Oboro Guruma_EX		_B_D_DB_+^K
212 Shiki: Kototsuki Yo_EX		_F_DF_D_DB_B_+^K
Aoki_EX		_D_DB_B_+^P

	<#f0f000>SUPER MOVES</>
Ura 108 Shiki: Orochinagi_MAX		_D_DB_B_DB_D_DF_F_+^P
		(hold to delay)
1999 Shiki: Kiri Homura_MAX		_D_DF_F_D_DF_F_+^K
Saishu Kessen Ougi "Zero-Shiki" <#bebebe>(Lv3)</>		_D_DF_F_D_DF_F_+^2P

	<#f0f000>SYSTEM</>
Dash Forward		_F_F
_!Run		(hold) _F
Dash Backward		_B_B
Super Jump		_TAP_D_UB / _TAP_D_U / _TAP_D_UF
Hop		_TAP_UB / _TAP_U / _TAP_UF
Super Hop		_TAP_D_TAP_UB / _TAP_D_TAP_UF
Roll Forward		_F_+^LP_+^LK
Roll Backward		_B_+^LP_+^LK
Safe Fall		^LP_+^LK / ^2P (while falling)
Zero Counter		_B_DB_D_+[^P/^K]
		(during standing or crouching guard)
Dodge		^LP_+^LK
_!Dodge Attack		[^P/^K]
Parry (High)		_TAP_F
Parry (Low)		_TAP_B
Parry (Air)		(_AIR)_TAP_F
Power Charge		(hold) ^MP_+^MK
Custom Combo		^HP_+^HK (_AIR also)