;If you happen to be looking in this file. This stage was originally by AxnJaxn.
;I got his permission and you may notice that he is credited in the Read-me.

[Info]
name = "Chaos Glacier"
;version 1.0

[Camera]
startx = 0
starty = 0

boundleft = -80
boundright = 80

boundhigh = -25
boundlow = 0

verticalfollow = .2

floortension = 0

tension = 50

[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

leftbound = -1000
rightbound = 1000
topbound = 0
botbound = 0

[Scaling]
topz = 0
botz = 50
topscale = 1
botscale = 1.2

[Bound]
screenleft = 15
screenright = 15

[StageInfo]
zoffset = 163

autoturn = 1

resetBG = 1

[Shadow]
color = 32,32,32

yscale = 0.2

reflect = 0

[Music]
bgmusic = sound/chaos.ogg

bgvolume = 200

[BGdef]
spr = stages/tallgeese.sff

debugbg = 0

[BG 4];black
type  = normal
spriteno = 0, 4
start = 0, 0
delta = 1, 1
mask = 0
layerno = 0
velocity = 0, 0
tile = 1, 1
tilespacing = 0, 0

[BG far]
type = normal
spriteno = 0, 3
start = -240, -40
delta = 0.05, 0.05
layerno = 0
mask = 0
tile = 1,0
window = 0,40, 319, 190

[BG medium]
type = normal
spriteno = 0, 1
start = -240, 190
delta = 0.1, 0.1
layerno = 0
mask = 1
window = 0,40, 319, 190

[BG near]
type = normal
spriteno = 0, 2
start = -240, 160
delta = 0.8, 0.8
layerno = 0
mask = 1
window = 0,40, 319, 190

[BG animated ground]
type = anim
spriteno = 0, 2
start = -240, 160
delta = 0.8, 0.8
layerno = 0
mask = 1
window = 0,40, 319, 190
actionno = 1

[begin action 1]
1,1, 0,0, 360
1,2, 0,0, 5
1,3, 0,0, 5
1,4, 0,0, 5
1,5, 0,0, 60
1,6, 0,0, 5
1,7, 0,0, 5
1,8, 0,0, 5
1,9, 0,0, 5

[BG snow]
type = normal
spriteno = 0, 5
start = 0, 0
delta = 0.8, 0.8
layerno = 1
trans = add
tile = 1,1
velocity = 0.4,0.4
mask = 1
window = 0,40, 319, 190
