Activating the Confidence Mode changes a few things in Krillin's gameplay.
- Upon activation an empty Confidence Bar (bottom bar), a full buffer bar (on top of that) and a Krillin head are added to the screen.
- His forward walk becomes faster, while his backwards walk becomes slower.
- Ground Forward Dash becomes a more standard traveling dash instead of a tiny spurt.
- Ground Backdash is turned into a fast smear and refills a small portion of the buffer bar.
- Air Forward Dash can be cancelled before the dash animation ends.
- Faster recovery after a Jet Kamehameha (only the first one in a combo).
- Gain access to an additional Rocketman in the same jump (now able to do any combination of two regular ones and two EX ones).
- Able to throw a second and third Destructo Disc by pressing any Punch button two times after throwing the first.
- Gain access to the Senzu Bean (detailed below).
- Solar Flare x100 costs Lv2 instead of Lv3 and cancels the Confidence bar.
- Performing Fake Special Moves and the Duck'n Cover fills your Confidence bar.
- His non-EX Wild Sense replaces his usual Duck'n Cover with the follow-ups of the EX version, using his buffer instead of his power bar.
- Performing the both additional Rocketman and Wild Sense (except the EX version) stance takes a small portion of the buffer bar. The Mirage takes an even larger chunk.
- Depending if you're on Lv1, 2 or 3 of the Confidence Bar, Krillin will perform a unique and powerful Finisher at the end of the Solar Flare x100.