Death Beam (LV1)
Very fast energy beam that can pierce and break through the opponent's projectiles. Supercancels from Death Wave.
Death Saw (LV1)
Freeza's version of a Destructo Disc. He throws out a buzzing pink energy disc that after a while stops its forward momentum and remains spinning in place, dealing multiple hits to the opponent. When performed with the Light Punch button it's thrown near Freeza, while the Strong punch version launches the disc full-screen. Supercancels from Death Wave.
Death Ball (LV1)
Freeza's most feared move, it's a bit scaled back here but still very useful. Upon activation, Freeza jumps into the air, charges up his Death Ball and then throws it diagonaly downward. When it hits the opponent, it hits them multiple times and then knocks them away. If it whiffs and hits the ground, it will remain partly sunken into the ground, where it can still damage the opponent if the touch it, before eventually exploding, which can also harm the opponent if they're near. Upon activation you can keep the punch button pressed in to delay the launch of the Death Ball. Delaying the launch does not make the attack stronger. The aerial version puts Freeza in the charging pose right away without first jumping, as he's already airborne.
Death Beam Barrage (LV2)
Freeza shoots a volley of 5 Death Beams in rapid succession.
Death Ball (LV2)
Souped-up Death Ball that does more damage. It will also remain sunken into the ground longer than the LV1 version.
Death Ball (LV3)
Enhanced from the LV2 version. This LV3 does even more damage, will remain sunken into the ground even longer AND adds a scary vacuum effect to it.
Tail Press Nightmare (LV3)
Freeza performs two front flips in a row hitting with his tail, then jumps into the air with a spinning kick, ending with a knock-away. It's air-unblockable.