Uppercut
His close-range standing Strong Punch can be used from any position by pressing Back+Strong Punch.
Axe Kick
Simple overhead move that used to be his standing close Strong Kick.
Tail Lance
This has quite amazing range.
Death Star
Main tool for launching opponents into the air after which you can persue them (by pressing Up) to perform an aircombo. This attack hits three times.
Extended Elbow
If you hold down the Weak Punch button in the air, Freeza will hold out his elbow all the way until he lands on the ground.
Saucer Kick
If you hold down the Medium Kick button in the air, Freeza will do a second spin kick.
Dive Kick
Standard dive kick, makes Freeza descend faster. Keep in mind you can't perform the dive kick at any time during a jump; you have to pass a certain altitude before it becomes usable. Also, it can only be performed during a forward jump or a forward airdash.
Tail Spin
Main tool for smashing opponents down to the ground during an aircombo. If an aerial opponent is hit by this move, they'll fly to the ground and bounce up upon impact creating a juggle oppertunity.
Superior Dash
An overhead attack which can be cancelled into from his Focus Attack as with nearly all 'running' attacks. You are able to combo into a Death Wave when this attack hits.
Head Charge
The Head Charge is a flying headbutt that knocks the opponent away pretty far on impact and has Freeza recoiling off with a backflip. Can be combo'ed into from his Strong normal attacks. The aerial version has Freeza flying down diagonally and puts the opponent into a twirling state allowing for a juggle combo since Freeza recovers quite fast.

The EX versions is what really makes this a great move; the aerial version acts mostly the same but hits three times. The ground version hits once and then carries the opponent with Freeza until they collide with the rear wall, with the opponent then bouncing off and Freeza recoiling. During this part, you can combo into any of Freeza's aerial Specials or Supers.
Death Wave
This is Freeza's main energy projectile instead of the more conventional Ki Blast. It's is a projectile that travels across the ground, though it can be blocked high. Upon impact, you can supercancel into any of his Supers. The aerial version launches a small energy bullet down to the ground and upon touching the ground, it will become the Death Wave and travel across the ground as usual. When this Death Wave hits you can supercancel like with the ground version, but you can't supercancel when the initial air spark hits the opponent.

The EX version acts as a long-range launcher; when the Death Wave hits the opponent it explodes and launches them into the air. When you press up, Freeza will teleport next to them into the air, allowing for your aircombo. Note that for the aerial version it will only launch with the actual Death Wave and not with the initial air spark which flies from Freeza's hand to the ground; that just knocks the opponent down.
Terrifying Speed
Freeza teleports right in front of the opponent with the LK version and then performs the elbow attack. With MK, he teleports behind the opponent and then does the elbow attack. With SK, Freeza teleports above the opponent, setting him up for a surprise. He doesn't automatically perform an elbow attack here. The EX version will perform the teleport of the LK version and then an autocombo upon impact; a side-switching teleporting knee kick that launches the opponent up, directly followed by a teleporting tail flip that knocks them back to the ground. When the LK, MK or EX versions performed in the air, Freeza will teleport down to ground level and then perform the attack. For the aerial SK version, he teleports down to the ground without doing a follow-up attack. This can be used to dodge incoming anti-air attacks.
After You (Counter Teleport)
Freeza taunts the opponent with a polite gesture. If he's hit with an opponent's incoming physical or projectile attack during this pose he'll quickly teleport next to them (behind them if the screen realestate allows for it), ready for a counter attack. You can still get caught by throws.