Infinity Bullet (LV1)
A fancy and pretty-looking pew-pew attack.
Power Breaker (LV1)
A nice solid beam of energy shot straight forward across the screen that pushes the opponent along with it.
Cascade (LV1)
A super energy beam with limited range. This has 3 variants:
The LP version has Eighteen firing straight down into the ground on her current spot and the beam pops back out a bit ahead of her, coming out of the ground and popping the enemy up as it hits them.
The MP version has Eighteen teleporting forward a little bit, crouching down and firing the beam straight upwards. You're gonna want to have the enemy airborne so you can hit them from below with the beam.
The SP version has Eighteen teleporting forward a bit and into the air and firing the beam straight down.
You're able to rekka-cancel the LP version into the MP version and then into the SP version. LP into SP is also possible.
Eternal Revolution Engine (LV1)
A leaping command grab which can grab both aerial and grounded opponents (but will whiff crouching opponents). When she succeeds to grab them, she spins around them a bunch of times and works her way up to the top of their head, then slams them down with her knees, driving them into the ground.
Twin Beam Power Breaker (LV2)
Souped-up version of her LV1 Power Breaker.
Clockwork Overdrive (LV2)
After performing an OTG'ing kick, Eighteen continously attacks the opponent with a barrage of mirages and ends with a fancy energy beam, causing an explosion. Hold any direction upwards to jump-cancel out of the attack animation before she fires the final laser beam.
Overdrive Deadly Breaker(LV3)
Eighteen leaps back to the wall behind her and then shoots forward with a flying elbow attack. You can steer this elbow attack by keeping the commands neutral or pressing Up or Down. It hits OTG as well. if the elbow connects, the Deadly Breaker commences!