CHANGE LOG

*****8/18/13

JILL

-Extended hitboxes on both jumping kicks

LYNN

-Fixed gethits issues

STRIDER

-Fixed colission boxes in jumping LP

MR. X

-More start-up on Shoulder Charge and Tyrant Mortar
-More recovery on Shoulder Charge
-More obvious and longer start-up on Shin Breaker follow-up to Shoulder Charge
-More recovery on LP and HP Tyrant Hook
-More start-up on both L1 Supers
-Less priority on all versions of Tyrant Hook
-Smaller hitboxes/less priority on all versions of Tyrant Hammer
-Less priority on punches during Tyrant Onslaught
-Dropped health from 1150 to 1100 

KEN

-Osoto Mawashi Geri knocks down
-AI should spam Tatsumaki less

DET. LAUREL

-Fixed corner glitch with Dark Blue
-Modified all Lethal Weapon specials and Enforcer super, difference will be very noticeable
-Made Dark Blue much more punishable
-Fixed turn-around glitch in Enforcer

CHUN-LI

-Added ability to Launcher cancel last hit of Hoyokusen
-Added close HK

BLAZE

-Fixed EX Kikoushou width issue
-Extended hitboxes on Rising Blade, added y vel to hitdefs, should hit shorter characters properly now

ALEX

-Changed clashing dust FX
-Added Dizzy Sound to Stun Gun Headbutt custom state

MEGAMAN

-Fixed Weapon Bar glitch (problem was with EX Slide/Charge Kick)
-Added a few more sounds
-New Win Pose
-Fixed corner bug with Copy Vision Assault
-Fixed juggle issue with Copy Vision Assault

******8/15/13

SCORPION

-Fixed infinite
-Can now use Spear once during combos

SUB-ZERO

-Fixed infinite
-Can now use Freeze once during combos 