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Syous
created by Juan Carlos
review by Mr. Happy
download: Eternal MUGEN

Our friend JuanCarlos, has re-released Syous, so it's time for me to review it. First of all, I have to say that this Syous is better than the previous one. Most of the explods have been extracted from the character himself, some bugs have been corrected and the final result overall, is a better coding and better gameplay than the previous version that sucked (although this one still sucks). However, there are a few issues that should be remarked.

Let's start with JuanCarlos' trademark: Cheapness. Syous isn't an exception. Jump and throw a fireball, you'll see that your powerbar will decrease after each fireball. That's fine if you want to limit its cheapness, but it's CHEAP when you are still able to throw fireballs with 0 power. Another cheap move comes into play when a special can take out 600 damage directly. Plus homing missiles take out 180 damage (and you can do this attack 4 times). Also, Syous is invincible while he's performing those moves.

Time to analyse the "super menu", which JC is very proud of: The button scheme to activate the menu is mostly bizarre. "A" Button activates the "elementals" menu and the same button allows you to choose what elemental do you want. A+B changes the menu and allows you to activate the "items" and "magic" menus. Wouldn't it be better to have the following scheme: A to rotate the menu in one section and B to shange the different menus? Select one of his various elementals (Fire, Ice...) and perform a spell. WOW!! Your enemy would be frozen after you've pressed the button. Even if the enemy is in the air, he would be frozen! Even if your enemy is lying on the ground, he will be frozen after recovering. WOW! That's what I call cheapness. Now select the "magic" menu and perform that "kamehameha" ray atack. If your enemy defends the first hit, Syous will continue executing the ray, but your character would be able to walk through the ray and hit you.

Graphics: Ripped from a non fighting game, Syous is smaller than average characters. That's not a problem. The problem is that most sprites appear cropped in a mugen stage. JuanCarlos should have editted them in order to look OK in a 320x240 resolution.

AI: Is it difficult to make a character with a hard AI that isn't cheap?. Obviously, Syous isn't the answer to that question. When Syous is AI controlled he can do the following tactics:
-Execute magic and summon elementals directly without accesing the menu.
-Once a magic is performed, your character becomes frozen.
-When you are frozen, Syous can cast more magics that will frozen you again.
-Repeat this cycle until you are dead.

Bugs: Apart from the above mentioned ones, sometimes, if you press the button C to perform a magic, menu would appear instead. Syous is also affected by the "Final Fight Syndrome", in which you are able to jump over your enemy and continue jumping without having your character facing the enemy after landing the first time. Another bug, press Y button to perform a knife stab, randomly a stab or a evade movement would come. Another bug, is his shoulder dash, which is unblockable, and can be turned into an inifinite. Crouching C allows you to hit the enemy while he's on the ground 3 times. Crouching A has a small recovery time, and turns to be an infinite. Infinites list is too large, but I'm lazy to write all of them.

Last but not least, we can't forgot the stolen code that we can find in every character JC makes. When you find something like this in Syous:
[State 1705, FREEZE ATTEMPT];WBJ Find what animation player 2 is in, and uses it

References to Willoughby's coding and other authors. Maybe it's time to learn to write your own code, instead of stealing code everytime? Right, JC?

Of course, according to JuanCarlos, warehouses are fine, and he assured that if Doki Doki Mugen reviews his character, he will create a warehouse with creations from other people, pointing out MRev ones mainly. JuanCarlos, that's what makes you a complete idiot/lamer.

Final Fight Syndrome

Cropped specials


Pros and Cons
+ Syous has original sparks (Note: this is a joke, in case you don't know)
+ Better than previous Syous.

- He still sucks, though.
- Most of the sprites need to be edited in order to fit in a 320x240 screen
- Horrible BGPalFX effects
- Bugs galore and cheapness
- Even cheaper AI
- STOLEN CODE!!
- C'mon, it's JuanCarlos.
Overall Score: 17
Code thieves get no love. Pro-warehouses must go to hell.