
[Info]
name = "Suika Game Room"
Auther= OldGamer

[Camera]
startx = 0
starty = 0
boundleft = -500
boundright = 570
boundhigh = - 100
boundlow = 0
verticalfollow = .5
floortension = 50
tension = 50

[PlayerInfo]
p1startx = -250
p1starty = 0
p1startz = 0
p1facing = 1

p2startx = 250
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -10000
rightbound =  10000
topbound  =  0
botbound  =  0

[Scaling]
topz     = 0       
botz     = 50     
topscale = 1       
botscale = 1.2     

[Bound]
screenleft = 25
screenright = 25

[StageInfo]
zoffset = 700
autoturn = 1
resetBG = 1
localcoord= 1024,768

[Shadow]
color = 0,0,0
yscale = 0

[Music]
bgmusic = sound/Suika Game Room.mp3

[BGdef]
spr = Suika Game Room_1.0.sff

[BG 0]
type  = normal
spriteno = 0,0
start = 0,0
delta = 1,1
mask = 1

[BG 1]
type  = anim
actionno = 1
start = 0,0
delta = 1,1
mask = 1

[Begin Action 1]
1,0,0,0,5
1,1,0,0,5
1,2,0,0,5
1,3,0,0,5

[BG 2]
type  = normal
spriteno = 2,0
start = 0,0
delta = 1,1
mask = 1
layerno =1

[BG 3]
type  = normal
spriteno = 3,0
start = 0,0
delta = 1,1
mask = 1
layerno = 1

[BG 4]
type  = normal
spriteno = 4,0
start = 0,0
delta = 1,1
mask = 1
layerno = 1

[BG 5]
type  = anim
actionno = 5
start = 0,0
delta = 1,1
mask = 1
layerno = 1

[Begin Action 5]
5,0,0,0,6
5,1,0,0,6
5,2,0,0,6
5,3,0,0,6
5,4,0,0,6
5,5,0,0,6
5,6,0,0,6
5,7,0,0,6

[BG 6]
type  = anim
actionno = 6
start = 0,0
delta = 1,1
mask = 1
layerno = 1

[Begin Action 6]
6,0,0,0,5
6,1,0,0,5
6,2,0,0,5
6,3,0,0,5
6,4,0,0,5
6,5,0,0,5
6,6,0,0,5
6,7,0,0,5
6,8,0,0,5
6,9,0,0,5
6,10,0,0,5

[BG 7]
type  = anim
actionno = 7
start = 0,0
delta = 1,1
mask = 1
layerno = 1

[Begin Action 7]
7,0,0,0,5
7,1,0,0,5
7,2,0,0,5
7,3,0,0,5
7,4,0,0,5
7,5,0,0,5
7,6,0,0,5
7,7,0,0,5
7,8,0,0,5
7,9,0,0,5
7,10,0,0,5
7,11,0,0,5
7,12,0,0,5
7,13,0,0,5
7,14,0,0,5
7,15,0,0,5
7,16,0,0,5


