[Info]
localcoord = 640,480

[SceneDef]
spr		= gameover.sff		
startscene	= 0				

[Scene 0]
layerall.pos = 320,240
clearcolor	= 0,0,0				
fadein.time	= 30				
fadein.col	= 0,0,0				
fadeout.time	= 30				
fadeout.col	= 0,0,0				
bgm		= gameover.mp3		
bgm.loop	= 0				
bg.name		= Scene00BG			
end.time	= 400	

[Scene00BGDef]
;spr		= 
debugbg		= 0

[Scene00BG BLACK_GROUND]
type		= normal
spriteno	= 0,0
start		= 0,0
layerno		= 0
mask		= 0

[Scene00BG gameover]
type		= anim
actionno	= 1
start		= 0,0
layerno		= 1
mask		= 1

[Begin Action 1]
1,0, 0,0, 6
1,1, 0,0, 6
1,2, 0,0, 6
1,3, 0,0, 6
1,4, 0,0, 6
1,5, 0,0, 6
1,6, 0,0, 6
