
[Info]
name = "New Hunting Field"
Author = OldGamer
Credit: Shane Toner & DJ HANNIBALROYCE

[Camera]
startx = 0
starty = 0
boundleft = -460
boundright = 510
boundhigh = -200
boundlow = 0
verticalfollow = .5
floortension=75
tension =50

[PlayerInfo]
p1startx       = -70
p1starty       = 0
p1startz       = 0
p1facing       = 1
p2startx       = 70
p2starty       = 0
p2startz       = 0
p2facing       = -1
leftbound      = -1000
rightbound     = 1000
topbound       = 0
botbound       = 0

[Scaling]
topz           = 0
botz           = 50
topscale       = 1
botscale       = 1.2

[Bound]
screenleft     = 20
screenright    = 20

[StageInfo]
zoffset        = 225
autoturn       = 1

[Shadow]
color          = 256,256,256
yscale         = 0.2

[Music]
bgmusic        = sound/New Hunting Field.mp3
bgvolume       = 255

[BGdef]
spr            = New Hunting Field.sff
debugbg        = 0

[BG Sky]
type = normal
spriteno = 0,0
start = 0,0
delta = .33,1
mask = 1
tile = 1,1

[BG cloud1]
type = normal
spriteno = 5,0
start = 0,0
delta = .33,1
mask = 1

[BG cloud2]
type = normal
spriteno = 3,0
start = 0,0
delta = 1,1
mask = 1
velocity = -.5,0
tile = 1, 0

[BG Mountain]
type = normal
spriteno = 1,0
start = 0,0
delta = .57,1
mask = 1

[BG Ducks]
type = anim
actionno = 4
start = 0,0
delta = 1,1
mask = 0
velocity = -2,0
tile = 1, 0
tilespacing = 438, 0

[BG field floor]
type = normal
spriteno = 2,0
start = 0,0
delta = 1,1
mask = 1

[Begin Action 4]
4,0,0,0,8
4,1,0,0,8
4,2,0,0,8