                            __________________________________________
===========================| Ryo Sakazaki by CrazyKoopa & Jmorphman   |===========================
                            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ        [04.12.14]

 - Contact:	Jmorphman:	Jmorphman@gmail.com
 - Website:	CrazyKoopa:	http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat292
				http://crazykoopa.webs.com/
		Jmorphman:	http://network.mugenguild.com/jmorphman/
	

 - Customized version of SNK Playmore's Ryo character, for MUGEN 1.0



=====<Features>=====

 - All the essential stuff
 - Details and moves taken from his various video game appearances
 - Gameplay mixed from several games, including CvS2, KOF, SFA3 and SFIII
 - Special intros versus Yuri Sakazaki, Takuma Sakazaki, Robert Garcia, Ryu, and Gai Tendo



=====<Movelist>=====

 U - up          x - light punch        a - light kick
 D - down        y - medium punch       b - medium kick
 F - forward     z - heavy punch        c - heavy kick
 B - back        p - any punch          k - any kick
 s - start       2p- two punches        2k- two kicks

 (Air) - Move must be performed in the air.
 (EX)  - Move has an EX version, performed by pressing two punch/kick buttons.
 (MAX) - Use two punch/kick buttons when performing a Super move to power it up.


<NORMAL>

.Hyochu Wari			F + y
.Kabuto Wari	         	F/B + 2p			(near opponent)
.Tomoe Nage			F/B + 2k			(near opponent)


<SPECIAL>

.Ko'oken (EX)			D, DF, F, p			(air also)
.Koho (EX)			F, D, DF, p
.Hien Shippukyaku (EX)         	(charge) DB, F, k
.Zanretsuken (EX)		F, B, F, p
.Kyokugenryu Renbuken (EX)	F, DF, D, DB, B, p
.Moko Raijinsetsu (EX)		B, D, DB, p
.Ko'ogeki			DF + z				(near downed opponent)


<SUPER>

.Haoh Shokoken (MAX)		F, B, DB, D, DF, F, p
.Ryuko Ranbu (MAX)		D, DF, F, DF, D, DB, B, p


<LV3 SUPER>

.Tenchi Haohken			D, DF, F, D, DF, F, 2p


<SYSTEM>

.Forward Dash:                  F, F
   .Run:                        hold
.Backward Dash:                	B, B
.Low Jump:                     	tap U
.High Jump:                    	tap D, U
.Long Low Jump:                	tap D, tap U            
.Sidestep:                     	a + x
   .Sidestep Attack:           	p / k
.Forward Roll:                  F + a + x
.Backward Roll:                 B + a + x
.Parry High:                    tap F
.Parry Low:                     tap D
.Air Parry:                     tap F           		(Air)
.Power Charge:                  hold b + y
.Zero Counter:                  B, DB, D, p / k 		(during standing or crouching guard)
.Custom Combo:                  c + z           		(Air also)
.Fall Recovery:                 2p / a + x      		(while falling and allowed)




=====<Move Details>=====

 - Hyochu Wari is an overhead. (except when canceled into)
 - EX Hien Shippukyaku can be juggled afterwards with any attack; however, this can only be done once per combo.
 - Zanretsuken has autoguard.
 - You can cancel out of Kyokugenryu Renbuken after the final hit by performing a high jump; this also resets
   your juggle points.
 - EX Kyokugenryu Renbuken is an unblockable throw. It can also be juggled afterwards with any attack; however,
   this can only be done once per combo.
 - Tenchi Haohken instantly dizzies the opponent on hit.



=====<Gameplay Notes>=====

COMBO SYSTEM:
 - Some Normal attacks can be canceled into Command, Special and Super moves
 - Some Special moves can be canceled into Super moves
 - Canceling a Special, Super move or Custom Combo into a Super move resets the juggle points
   but also reduces its damage


CUSTOM COMBO:
 - Removes cancellable attack restrictions and gives you a lot of freedom to combo them
 - Juggle limit is lifted
 - You can only use EX Special or Super moves from the point the character starts flashing faster
   and brighter, and doing so ends Custom Combo
 - Gives you a short invulnerability window at the start



=====<Version History>=====

 - reduced hitspark size by 65%
 - new animation for LP/MP zanretsuken finish
 - non-ex renbuken acts like cvs2 (ie, high jump cancel instead of free juggle), damage dampener for ex renbuken
   and ex shippukyaku rebalanced
 - fixed bug where you could cancel out of zanretsuken early during custom combo

intro compatability with karma's ryu

<04/12/14>
 - Removed a bug where an opponent hit from behind by Zanretsuken/Ryuko Ranbu would face the wrong way
 - Fixed an error involving corner push being applied twice
 - MAX Haoh Shokoken now disappears when all hits were done

<02/16/14>
 - Zanretsuken no longer does chip damage, preventing bug when cheap KO'd by it
 - Hitvels for HP Zanretsuken slightly changed again
 - Throw attempt animation time reduced
 - Rapid-fire chaining rules now follow Ryo's CvS2 appearance
 - Damage dampener for EX Hien Shippukyaku/Kyogukenryu Renbuken slightly reduced
 - Fixed bug where the first hit of EX Kyogukenryu Renbuken would not increase the hit count 
 - EX Kyoguken Renbuken damage slightly increased

<02/04/14>
 - Hitvels for Zanretsuken changed, can now do connect LP Haoh Shokoken from HP Zanretsuken; canceling from
   non-HP into Zannretsuken to Ryuko Ranbu looks less awkward
 - Fixed sound channel issue for MAX Haoh Shokoken
 - Trip no longer sends P2 into a custom state
 - Dizzy time from Tenchi Haohken significantly reduced
 - Dizzy sound is now from CvS2
 - The minimum amount of damage Zanretsuken and Ryuko Ranbu does was reduced
 - EX Hien Shippukyaku damage slightly increased, now uses the Art of Fighting "pow" sound

<01/31/14>
 - First release


=====<Special Thanks>=====
 - aokmaniac13 for sprite rips
 - P.o.t.S. for code, effects, hitsparks, formatting style
 - Girard and jtp768 for providing the basis for the color separation
 - Judas for the KOF XIII stance and shading the roll back sprite
 - TMasta for the KOF96-XI stance
 - Rai Tei for the spinning Ryuko Ranbu Koho sprites
 - Black Hatter for the Light/Medium Zanretsuken finish sprites
 - VioFitz for all other sprite edits
 - walt for the small port portrait
 - Goodaldo for the alternate small portrait
 - BIG BOSS for the custom portrait
 - KoopaKoot for letting me steal stuff from him :3
 - AnthemHero, Chazzanova, Chosis, davismaximus, EbilHomer, Flowrellik, Froz, Girard, Gogngos,
   Goodaldo, Infinite, ink, Judas, Kirishima, Lurker Markpatchi, MalaDingDong, na1rot87, Ness - The Avatar,
   QuickFist, sabockee, Senketsu, Shao_kun, SoldierSunday, and Trinitronity for palettes
 - Everybody at the MUGEN Fighters Guild for feedback.
 - The MUGEN Fighters Guild for providing hosting.


=====<Disclaimer>=====

 - The Ryo character is property of SNK Playmore
 - Capcom vs SNK is property of Capcom
 - This MUGEN character is a non-profit fan work, it cannot be used for any commercial purposes