                            __________________________________________
===========================| Eagle by CrazyKoopa		      |===========================
                            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ        [11.02.16]

 - Contact:	Jmorphman:	Jmorphman@gmail.com
 - Website:	CrazyKoopa:	http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat292
				http://crazykoopa.webs.com/
		Jmorphman:	http://network.mugenguild.com/jmorphman/
	

 - Customized version of Capcom's Eagle character, for MUGEN 1.0



=====<Features>=====

 - All the essential stuff
 - Details and moves taken from his various video game appearances
 - Gameplay mixed from several games, including CvS2, KOF, SFA3 and SFIII
 - Special intro versus Sagat



=====<Movelist>=====

 U - up          x - light punch        a - light kick
 D - down        y - medium punch       b - medium kick
 F - forward     z - heavy punch        c - heavy kick
 B - back        p - any punch          k - any kick
 s - start       2p- two punches        2k- two kicks

 (Air) - Move must be performed in the air.
 (EX)  - Move has an EX version, performed by pressing two punch/kick buttons.
 (MAX) - Use two punch/kick buttons when performing a Super move to power it up.


<NORMAL>

.Fool On Pile	         	F/B + 2p			(near opponent)
.Percussion Fool		F/B + 2k			(near opponent)


<SPECIAL>

.Manchester Black (EX)		D, DB, B, p
.Canterbury Blue		D, DF, F, p			(hold to delay)
.Oxford Red (EX)		B, DB, D, DF, F, k
.Liverpool White (EX)		D, DB, B, k
.St. Andrews Green (EX)		F, D, DF, p


<SUPER>

.Union Jack Platinum (MAX)	D, DF, F, D, DF, F, p
.Manchester Gold (MAX)		D, DB, B, D, DB, B, p


<LV3 SUPER>

.London Silver			D, DB, B, D, DB, B, 2k


<SYSTEM>

.Forward Dash:                  F, F
   .Run:                        hold
.Backward Dash:                	B, B
.Low Jump:                     	tap U
.High Jump:                    	tap D, U
.Long Low Jump:                	tap D, tap U            
.Sidestep:                     	a + x
   .Sidestep Attack:           	p / k
.Forward Roll:                  F + a + x
.Backward Roll:                 B + a + x
.Parry High:                    tap F
.Parry Low:                     tap D
.Air Parry:                     tap F           		(Air)
.Power Charge:                  hold b + y
.Zero Counter:                  B, DB, D, p / k 		(during standing or crouching guard)
.Custom Combo:                  c + z           		(Air also)
.Fall Recovery:                 2p / a + x      		(while falling and allowed)



=====<Move Details>=====

 - Canterbury Blue has autoguard properties and will block non-super attacks and projectiles. Eagle will block
   jumping/high-level, mid-level, or low moves, depending on what button is used to activate the move.
 - EX Oxford Red has upper body invincibility during the start of the move, when Eagle is dashing forward.
 - Liverpool White and London Silver are overheads.
 - St. Andrews Green reflects projectiles at an angle which is determined by the button pressed to use the move.
 - The distance covered by Liverpool White and London Silver is determined by which button is used to activate 
   it (or combination of buttons, in London Silver's case).


=====<Gameplay Notes>=====

COMBO SYSTEM:
 - Some Normal attacks can be canceled into Command, Special and Super moves
 - Some Special moves can be canceled into Super moves
 - Canceling a Special, Super move or Custom Combo into a Super move resets the juggle points
   but also reduces its damage


CUSTOM COMBO:
 - Removes cancellable attack restrictions and gives you a lot of freedom to combo them
 - Juggle limit is lifted
 - You can only use EX Special or Super moves from the point the character starts flashing faster
   and brighter, and doing so ends Custom Combo
 - Gives you a short invulnerability window at the start



=====<Version History>=====

<11/02/16>
 - fixed bug where MAX Union Jack Platinum gave back meter
 - fixed odd positioning error during lose pose
 - removed bug where the effects in Manchester Gold would remain if the move was cancelled out of
 - fixed issue where Union Jack Platinum had excessive invincibility

<10/30/16>
 (edits by Jmorphman)
 - Fixed various bugs in throws and made them act more like CvS2
 - Fixed the autoguard in Canterbury Blue and made it properly work vs. projectiles
 - Fixed projectile reflection in St. Andrews Green
 - Added EX versions of Liverpool White and Oxford Red
 - Revised EX St Andrews Green
 - Added new level 3 (it's still called London Silver, however)
 - Added winscreen portrait and changed the big portrait
 - Added winquotes
 - Added expanded color separation and palettes

<12/25/10>
 - first release



=====<Special Thanks>=====
[CrazyKoopa]
 - Jesuszilla and Drex, for the color separated SFF.
 - Everyone who donated palettes in my thread (you know who you are).
 - P.o.t.S. for a lot of coding and sprites that I used from his characters.
 - All my friends at the Stupid Dope Mugen chat for giving me ideas and advice.
 - Chubunater, EvilHomer, and MC2 for beta testing
 - An extra special thanks to MC2 for being a good buddy.
 - Capcom, for creating Eagle.

[Jmorphman]
 - P.o.t.S. for code, effects, hitsparks, formatting style
 - CrazyKoopa (for obvious reasons)
 - Shao-kun for the expanded color separation
 - NDSilva for the updated sff and new palettes
 - Jesuszilla for reference material
 - Everybody at the MUGEN Fighters Guild for feedback.
 - The MUGEN Fighters Guild for providing hosting.



=====<Disclaimer>=====

 - The Eagle character is property of Capcom
 - Capcom vs SNK is property of Capcom
 - This MUGEN character is a non-profit fan work, it cannot be used for any commercial purposes