;                        EDITED STAGE
;=============================================================
;            "Mario in the Sky" by Cybaster
;=============================================================
;  CREDITS :
;
;  Various sprites ripped and edited by :
;	- Trick.or.treater (Mario Pet sheet)
;	- Jouw/Treeki (NSMB Tileset sheet)
;	- Xando (Peach Intro sheet)
;	- ??? (SM Baddies sheet)
;	- Rapid the Hedgehog (NBSMW Items sheet)
;	- Beam Luinsir Yosho (Unanimated BG sheet)
;
;  Code and some edits by Cybaster :
;   --> e-mail  : christophercasta@gmail.com
;
;=============================================================

[Info]
name 		= "Mario in the Sky"
author		= "Cybaster"

[Camera]
startx 		= 0
starty 		= 0

boundleft 	= -220
boundright 	= 220
boundhigh 	= -140
boundlow 	= 0
verticalfollow 	= .2
floortension 	= 0
tension 	= 60

[PlayerInfo]
p1startx 	= -70 
p1starty 	= 0  
p1startz 	= 0  
p1facing 	= 1 

p2startx 	= 70
p2starty 	= 0
p2startz 	= 0
p2facing 	= -1

leftbound  	= -1000
rightbound 	=  1000
topbound  	=  0
botbound  	=  0

[Scaling]
topz     	= 0 
botz     	= 50 
topscale 	= 1 
botscale 	= 1.2 

[Bound]
screenleft 	= 15  
screenright 	= 15 

[StageInfo]
zoffset 	= 207
autoturn 	= 1
resetBG 	= 1

[Shadow]
intensity 	= 0
color 		= 0	
yscale 		= 0
fade.range 	= 0

[Music]
bgmusic 	= 
bgvolume 	= 255

;========================================================
[BGdef]
spr 		= stages/smb_green.sff

[BG sky]
type  		= normal
spriteno 	= 0,1
start 		= 0, 181
layerno 	= 0
mask		= 1

[BG Mountains]
type  		= normal
spriteno 	= 7,0
start 		= -30, 185
layerno 	= 0
delta 		= .8,1
mask		= 1

[BG clouds 3.1 medium]
type 		= normal
spriteno 	= 1,2
start 		= 0,160
delta 		= 1,.85
tile 		= 1,1
tilespacing 	= 400,400
velocity 	= -.4,0
mask 		= 1

[BG clouds 2 small]
type 		= normal
spriteno 	= 1,1
start 		= 0,160
delta 		= 1,.85
tile 		= 1,1
tilespacing 	= 350,380
velocity 	= -.7,0
mask 		= 1

[BG colline1]
type  		= normal
spriteno 	= 6,0
start 		= -40, 181
layerno 	= 0
delta 		= .9,1
mask		= 1

[BG colline2]
type  		= normal
spriteno 	= 6,0
start 		= -530, 170
layerno 	= 0
delta 		= .9,1
mask		= 1

[BG clouds 1 big]
type 		= normal
spriteno 	= 1,0
start 		= 0,150
delta 		= 1,.85
tile 		= 1,1
tilespacing 	= 450,280
velocity 	= -.5,0
mask 		= 1

[BG clouds 3.2 medium]
type 		= normal
spriteno 	= 1,2
start 		= 0,300
delta 		= 1,.85
tile 		= 1,1
tilespacing 	= 400,400
velocity 	= -.6,0
mask 		= 1

[BG Big Mushrooms, Plants, etc.]
type  		= normal
spriteno 	= 0,2
start 		= 0,181
layerno 	= 0
delta 		= .97,1
mask		= 1

[BG Actual Floor]
type  		= normal
spriteno 	= 0,0
start 		= 0,181
layerno 	= 0
mask		= 1

[BG Moving Mushroom]
type 		= normal
spriteno 	= 5,0
start 		= -270,192 
tile 		= 1,1
tilespacing 	= 1500,1500
velocity 	= 2,0
layerno 	= 0
mask		= 1
