                             	
				 Iori Yagami By Quickfist
___________________________________________________________ xx/xx/2013
Contact:	Blacksight22@yahoo.com.ve
Customized version of SNK PLAYMORE's Iori Yagami character, for MUGEN 1.0


=====<Movelist>=====

 U - up          LP - light punch        LK - light kick
 D - down        MP - medium punch       MK - medium kick
 F - forward     HP - heavy punch        HK - heavy kick
 B - back        P - any punch           K - any kick
 s - start       2P- two punches         2K- two kicks
 
 (Air) - Move must be performed in the air.
 (EX)  - Move has an EX version, performed by pressing two punch/kick buttons.
 (MAX) - Use two punch/kick buttons when performing a Super move to power it up.

-IF YOU DON'T WANT CHAIN COMBOS GO TO THE CONFIG AND CHANGE THE VALUE UNDER VAR 55
TO 0 AND SAVE.Turning off the chain combos will give the character more of a 
cvs-ish type damage for normal attacks. 

<NORMAL>

.Hikiri Kine		         		F/B + 2P		(near opponent)
.Sakahagi         				F/B + 2K		(near opponent)
.Geshiki: Yumebiki:             F + y     
.Geshiki: Goufu In "Shinigami": F + b
.Geshiki: Yuri Ori:             B + a (Air) 

<SPECIAL>

.Yami Barai (EX)				D,DF,F+p		
.Oniyaki (EX)					F,D,DF+P
.Aoi Hana (EX)				        D,DB,B+P (X3)
.Kototsuki In (EX)(N)				F,D,B+K
.Tsumagushi (EX)			        F,D,DF+K
.Kuzukaze 			                F, D, B, F+P

<SUPERS>

.Shiki 108: Ya Sakazuki					D,DB,B,D,DF,F+P  POWER>=1000
  
.Shiki 311: Saku Tsumagushi(N)				D,DF,F,D,DF,F+K  POWER>=1000
  
.Shiki 1201: Ya Otome				        D,DF,F,D,DB,B+P  POWER>=1000
 .Shiki 306: Saika                                       D,DF,F,D,DF,F+2P  POWER>=1000 

.Shiki 100: Oni Homura(O)                               D,DF,F,D,DF,F+P  POWER>=1000
 
.Max Shiki 108: Ya Sakazuki				D,DB,B,D,DF,F+2P  POWER>=2000
  
.Max Shiki 311: Saku Tsumagushi(N)			D,DF,F,D,DF,F+2K  POWER>=2000
  
.Max Shiki 1201: Ya Otome				D,DF,F,D,DB,B+2P  POWER>=2000

.Max Shiki 100: Oni Homura(O)                           D,DF,F,D,DF,F+2P  POWER>=2000
  
.Ura 1029 Shiki: Homurabotogi(N)			D,DF,F,D,DF,F+PK  POWER>=3000

.San Shingi no Ni(O)		                	D,DF,F,D,DF,F+PK  POWER>=3000

.Chi No Bousou				                D,DB,B,D,DB,B+PK  POWER>=3000


<SYSTEM>

.Run:          		        	F, F
.Backward Dash:                 	B, B
.Low Jump:                      	tap U
.High Jump:                     	tap D, U
.Long Low Jump:                 	tap D, tap U            
.Sidestep:                      	LP + LK
   .Sidestep Attack:            	p / k
.Forward Roll:                  	F + LP + LK
.Backward Roll:                 	B + LP + LK
.Parry High:                    	tap F
.Parry Low:                     	tap D
.Air Parry:                     	tap F           	(Air)
.Power Charge:                  	hold MP + MK
.Zero Counter:                  	B, DB, D, P / K 	(during standing or crouching guard)
.Custom Combo:                  	HP + HK          	(Air also)
.Fall Recovery:                 	2P / 2K  	    	(while falling and allowed)

=====<Gameplay Notes>=====

COMBO SYSTEM:
 - Normal Attacks are able to chain into other normal attacks.
 - Normal attacks can be canceled into Command, Special and Super moves
 - Some Special moves can be canceled into Super moves
 - Some Lv1 Super moves can be canceled into MAX Super moves
 - Cancelling a Special, Super move or Custom Combo into a Super move resets the juggle points
   but also reduces its damage


CUSTOM COMBO:
 - Removes cancellable attack restrictions and gives you a lot of freedom to combo them
 - Juggle limit is lifted
 - You can only use EX Special or Super moves from the point the character starts flashing faster
   and brighter, and doing so ends Custom Combo
 - Gives you a short invulnerability window at the start

SPECIAL/SUPER CANCELS:
 - Some special moves can be cancelled into others
  - Tsumagushi>Aoi Hana- 
 - Some specials can cancel into supers
  - Yami Barai, Oni Yaki, Aoi Hana and Tsumagushi can cancel into Ya Otome or Saku Tsumagushi
 - Some Supers can cancel into Max Supers
  - Ya Otome and Ya Sakazuki can cancel into Max Ya Otome and Max Saku Tsumagushi

THANKS TO -

Infinite-Beta Testing and coding help

Jmorphman-Beta Testing and coding help

C.A.N-Beta Testing

Hungry Wolf-Beta Testing

Mighty Kombat-Beta Testing

Everyone who made palettes for the char

SNK-For creating the original character.

Elecbyte-For Making the MUGEN engine.

Virtualtek-For creating Fighter Factory.

P.O.T.S-For all your tutorials and open source coding. I have truly learned a lot from.
your works and guides and codes and fx's.

DivineWolf-Your Kung Fu Man was a perfect base for character template that I used to make this character.

=====<Disclaimer>=====

 - Iori Yagami is property of SNK
 - KOF is property of SNK
 - This MUGEN character is a non-profit fan work, it cannot be used for any commercial purposes