          -=[ANTI-GOUKI PROJECT - THE REIGN OF THE AKUMAS]=- 
                    Parody fullgame by Basara-kun
       basara_kun@yahoo.com || http://basara.mugen-infantry.net 
               Version Beta 1 - First Public Release
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-=[Intro]=-
This idea born in 2009 with the creation of Kung Fu Fan, the first clone
and made only as a parody of Akuma/Gouki, as well to show it can be done
more things with this character than only versions accurate to the
source or overpowered chars with an excess of Shun Goku Satsu.

But later became in something more. KFF would become since just a
character made for fun into the first of a project that would be my
first fullgame for MUGEN. and not just random beings, but with a history
behind them that explains why are so many clones from this emblematic
and overrated Capcom character.

16 Akuma/Gouki clones, each one with their own moves, powers, voices and
personalities. Each one different from the other one and all of them
differents from the original base. If you think you've seen all about
Akuma/Gouki, then it's time of surprise you with this game. Enjoy it ;)
  B-KUN

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-=[What it has?]=-
-WinMugen with all basic files
-Windows resolution of 640x480
-16 characters (clones)
  -5 finished: Kung Fu Fan, Powerless One, Gouki Higashi, Ryuken and The
   Projectile
  -1 in beta state: Electric Shotokan (some coded moves)
  -10 in alpha state (MUGEN basics only, but 100% playable)
-FIGHT and FIGHTFX files (SFF, AIR, SND)
  -Sparks from Visco's Breakers series
  -Sounds from Capcom's Street Fighter Alpha series
-Announcer voices by me
-8 stages
-18 songs in MIDI, all of them from diverse Capcom games
-4 readme files in TXT: the main (this one), the movelist and their
 spanish versions (leadme and movimientos)

-=[What it needs?]=-
-Fix possible bugs
-Screenpack original ad-hoc to the fullgame (help needed here)
-Logo created by Magma Dragoon MKII (working on it, didn't finished for
 this beta yet)
-Lifebars created by Rolento (working on them, didn't finished for this
 beta yet)
-Add more stages and songs
-Finish the other 11 clones
-Work on boss characters (none of them present in this beta)
-Create storyboards (intros and endings from game and characters)

-=[Game System]=-
-5 buttons: 2 punches, 2 kicks and 1 taunt
-Run and Backdash
-1 throw (but Powerless One who has 2)
-3 powerbars (but Powerless One)
-4 supers per character:
  -2 for each mode you choosed (button or start + button)
  -All supers uses 1 powerbar
-SPECIAL SKILL: command move exclusive for each clone, most of them
 executable with the "y+b" command, some of them could use powerbar or
 require direction commands. For more information of each one of these
 moves, check "movelist.txt"

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-=[Story]=-
 In the year 20XX, a mad scientist, expert in clonation, decided to make
clones of the most known powerful fighter of all: Akuma/Gouki. And to
avoid these ones were just a simple copy, each clone was implanted with
different fighting styles, all of this were made with the objetive of
spread them to the cities and make the total chaos and rule the world.
But to determinate which is the most powerful of all, he puts the clones
into his own private tournament to see which one will be the first in
start the invasion.

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-=[History]=-
01/04/2013 - Beta 1 (1st public release)
-Complete WinMugen modified for this fullgame
-FightFX with sparks and sounds from this fullgame (already seen in 
 released clones)
-Announcer voices by me, modified on GoldWave
-5 finished clones: Kung Fu Fan, Powerless One, The Projectile, Gouki
 Higashi and Ryuken (the last two updated)
-1 clone with a few specials implemented: Electric Shotokan
-10 unfinished clones (MUGEN basics implemented only)
-Screenpack, lifebars and fonts from MUGEN (default ones)
-8 stages
-18 songs in MIDI
-No boss/bonus characters

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-=[Special note]=-
 All material not made by me (music, stages) is open source or taken
with the permission of the authors for the use on this game. Don't use
this fullgame with commercial intentions. It's free and downloadable in
my website, don't get it from another part. Don't modify anything from
this game either, if you want to improve it, help me with it in my 
Mugen Fighters Guild subforum and be part of this game (and appear in 
the credits) ;)

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-=[Thanks]=-
-Elecbyte: for create MUGEN
-Capcom: for create Akuma/Gouki and Capcom vs SNK 2, also for all the
 games I get the FX, sounds and music used for the game
-Visco: for create Breakers series, where I get the sparks
-SNK: for create various of the games I get the FX for the clones
-Wuwo and Just No Point/The Dreamslayer: for rip CVS2 sprites
-N-Mario: for create HSFA template, where I get a lot of the sounds used
 for this game
-VGMusic: for the songs in MIDI, all of them open source
-XGargoyle, Phantom of the Server, Enscripture, Winane, Cybaster, Madre:
 for the stages used for this game, being open source or used with their
 permissions
-Shockdingo, MalaDingDong, Diepod, Felo Llop: for being voice actors for
 various of the clones
-Rolento: for create the lifebars for this game as well for his code for
 Street Fighter IV's Focus Attack (implanted on Ryuken)
-Magma Dragoon MKII: for the game logo (although isn't present in this
 this beta)
-Mugen Fighters Guild forum: for their support in this and all my
 projects (and for give me the subforum for this game)
-You: for download this game ;)
