Developed by Abbey Games
Microsoft (Steam)

After finishing school I could start at Abbey Games right away, having met them at a game job convention where they were looking for a 2D artist. This has been a wonderful experience, really cool team, and I was able to flex some artistic muscles I hadn't used before (UI design, skeletal animation, etc). I'm really proud of the succes this game's had (which includes the Best PC Game of 2013 award). My main job was the designs of the giants and their animations, as well as the beforementioned UI design.

Official Website Reus on Steam Release trailer Retro video