; Definition file for Goku Z2

;====================================================================
; PLAYER INFORMATION

[Info]
name = "Goku Z2"
displayname = "Goku Z2"
versiondate = 02,29,2012
mugenversion = 1.0
author = "Balthazar & Cybaster"
pal.defaults = 1,2,3,4,6,7
localcoord = 320,240

;====================================================================
;FILES FOR THE PLAYER

[Files]
sprite  = files/goku.sff
anim    = files/goku.air
sound   = files/goku-jap-bl.snd
cmd     = files/goku10.cmd
cns     = states10/constants.cns
st      = states10/normals.cns
st2	= states/system.cns
st3	= states/helpers.cns
st4	= states/state-2-3.cns
st5	= states10/override.cns
st6	= states10/specials.cns
st7	= states/supers.cns
st8	= config.txt
st9	= states10/trial.cns
stcommon = common1.cns

;====================================================================
;PALETTES

pal1 = palettes/balthazar-default.act
pal2 = palettes/kirishima-WhiteRed.act
pal3 = palettes/maladingdong-SF3.act
pal4 = palettes/balthazar-vegito.act
pal5 = palettes/kirishima-Turles.act
pal6 = palettes/Diepod-Bluestreak2.act

pal7 = palettes/kirishima-Comics.act
pal8 = palettes/maladingdong-masterofthefist.act
pal9 = palettes/maladingdong-raditz.act
pal10 = palettes/kirishima-SF3.act
pal11 = palettes/maladingdong-superilluminated.act
pal12 = palettes/dcat-red.act

[Palette Keymap]
x = 4
y = 5
z = 6
a = 1
b = 2
c = 3
x2 = 10
y2 = 11
z2 = 12
a2 = 7
b2 = 8
c2 = 9

;====================================================================
; Arcade mode
;[Arcade]
;intro.storyboard = intro.def
;ending.storyboard = ending.def
